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Intent, Implementation and Impact

Intent

At The Berkeley Academy we aim to:

  • Teach Design and Technology to a good or better standard throughout the school and  provide plenty of opportunities for the children to learn, apply and strengthen essential skills required in the designing, making and evaluating of an effective product for a given purpose.
  • The skills taught across the years are progressive, build on previous learning and enable children to secure expected attainment shown in the National Curriculum.
  • To develop and nurture inquisitive minds to equip the children with skills in order to find answers to their questions. Through using creativity and imagination, pupils design and make products that solve real and relevant problems within a variety of contexts, considering their own and others’ needs, wants and values’. Pupils learn how to take risks, becoming resourceful, innovative and enterprising.
  • Children have a knowledge of and can articulate and follow the design process- research, design, evaluate, improve- understanding each of the steps and its value and purpose to their end product.

 

Implementation

To ensure high standards of teaching and learning in design and technology, we implement a curriculum that is progressive throughout the whole school. Design Technology is taught in our long term plan through the Create section of the curriculum where children are encouraged to use inspiration and imagination.

 

Design and technology is taught half-termly, focusing on knowledge and skills stated in the National Curriculum. At The Berkeley Academy, we feel the teaching of DT enables all children to gain ‘real-life’ experiences.

 

Teachers plan lessons for their class using our progression of knowledge and skills documents. The progression document ensures the curriculum is covered and the skills/knowledge taught is progressive from year group to year group.

 

Through a variety of purposeful, creative and practical activities, we teach the knowledge, understanding and skills needed to engage in an iterative process of designing and making. The children design and create products while considering the function and purpose and which are relevant to a range of sectors (for example, the home, a school event, leisure, culture, enterprise, industry and the wider environment). Children’s work is recorded in DT books and also showcased around school to celebrate their exceptional work.

 

Impact

Design Technology work is of a high quality and children are proud of what they produce. Children use technical vocabulary accurately and pupils are expected to know, apply, understand and articulate the skills and processes covered. Children learn how to take risks, becoming resourceful, innovative, enterprising and capable citizens.  Children improve their enquiry skills and inquisitiveness about the world around them. They are more confident in evaluating their work and in giving their opinion on their own and others’ products. Children show competences in improving their resilience and perseverance by continually evaluating and improving their work. Children are given the necessary skills and knowledge so that they are ready for KS3.

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